Kategorie: Allgemein

The Controlled Chaos

Developer Briefing #171 – New Commander Abilities, Tanks, PTE #2 and More!

Hey everyone, Welcome to yet another Developer Briefing. Today we’re excited to showcase an abundance of new content coming in Update 12, featuring new Commander Abilities, additional Omaha Beach map variants (with reworked areas to suit their respective gamemodes) and the new US “Sherman M4A3 75w” medium tank along with the return of the beloved…
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Developer Briefing #170 – Shadows In The Night

Hi everyone, Welcome to Developer Briefing 170, today we thought it time to have a look at how not every day in WW2 was sunny and bright, likewise not every battle waged between morning and evening hours. In the interest of additional realism to the frontline we have been working on Night Maps for Update…
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Developer Briefing #169 – A First Look At Remagen And Briefings Moving Forward!

Hey everyone, Welcome to this week’s developer briefing where we discuss our plans moving forward as well as a detailed look at a brand new map coming in Update 12! With the release of Patch 17 behind us and the team hard at work developing new and exciting content for future updates, we think now…
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Developer Briefing #168 – Patch 17 Hotfix is Live!

Hey everyone, As announced last week, we have been planning on releasing a hotfix to address a number of key issues that were identified after the Patch 17 update. Over the last couple of days the team have been hard at work at identifying, replicating and resolving these issues with the wonderful help of your…
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Developer Briefing #167 – Patch 17 is LIVE!

Patch 17 is now Live! Hey Everyone, At last Patch 17 is upon us. Over the next few days we look forward to seeing many players new and old alike enjoying the new additions of the Patch. You can check out the full Changelog with all the information below. With Patch 17 set and sailed…
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Developer Briefing #166 – World War Ways Mapping, Fortification Snapping

Hi Everyone, Patch 17 Update This week we have finalized work on Patch 17, a few issues that cropped up close to the sign-off period have now been addressed. Work is now progressing on the final sign off for patch 17. We are anticipating all going well and we look forward to officially rolling Patch…
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Developer Briefing #165 – Weekly Update, Smart Materials

Patch 17 Launch Soon To Be Announced This week we are continuing to work away on Patch 17, unfortunately a few issues cropped up close to the sign-off period which we are now addressing. We’re expecting to wrap up these issues ASAP before continuing the sign-off period, after which we look forward to officially rolling…
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Developer Briefing #164 – Patch 17 PTE Rundown – HLL Seasonal Competition

Hey everyone, Thanks to all who participated in last week’s PTE we held for Patch 17. We are thankful for all the feedback and have been applying this to our internal testing to ensure we have the update primed and smooth as possible for release. A quick reminder of some of what’s included for Patch…
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Developer Briefing #163 – Patch 17 PTE This Week

Hey Everyone! PTE For Patch 17 This Thursday! With progress coming along nicely we’re excited to announce the beginning of PTE testing for Patch 17, with the first session kicking off on Thursday the 3rd of February 11am GMT. As always we greatly appreciate all who participate, whether it’s to provide valuable feedback and bug…
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Developer Briefing #162 – Patch 17 – A Peek Under the Hood

Patch 17 Progress Update With all hands on deck the team are steaming towards the completion of Patch 17. Once completed, the team will then be shifting focus on to the next leg of HLLs journey – Update 12. We look forward to sharing more on that front in the coming weeks as we wrap…
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