Developer Briefing #150 – Mic Check, QOL Improvements, ‚Helloween‘ Events
Welcome to Dev Brief #150!
This week we’ve got an extensive Dev Brief that allows us to showcase some upcoming items in the U11 patch.
Then, as a couple of cherries on the cake we’ve got some great community events and media to showcase to you all. So without any delay, let’s begin.
VOIP Mic Check
We have been busy working on ways to improve the HLL VOIP experience. This new feature will allow players to do a self check after loading into a server to ensure the mic is working and the correct volume is set, without it being either too quiet, or loud and distorted.
This is one of a few different fixes we are looking at to improve the overall in-game comms, to make sure there is open and clear communication between all players. We are investigating seperate channel volumes too, which we will look to roll out in a future update. As with every aspect of HLL, we will continue to enhance and improve this crucial aspect of the game as quickly as possible.
Step one: Navigate to the Audio options menu and press the ‘check’ button in the ‘microphone check’ option.
Audio Menu Options showing the Microphone Check button
Step two: In this menu option a player can do self testing of their microphone input. Both mic and voice volumes can be adjusted to bring a better communication experience for them playing HLL.
Controls that allow a player to balance their audio
Sneak Peek Of The Week
We have made some great progress in various QOL items for the upcoming U11 update. One that we currently have in the pipeline is an deployable replacement system. A great ingame example of this is when an AT gun deployment position is overrun or no longer practical to use. (see image below)
Note: The AT Gun in background disappears
Below is a segment of some additional QOL changes coming in U11. Please note this isn’t the comprehensive list which will be provided with the full changelog closer to release. We are not too far away from the next PTE, more information on this to come.
Reformatted option menus
Improved commander ability descriptions
Hidden enemy role and unit info on scoreboard
Death in vehicle player feedback improvements
Synchronized resource generation
Sound effect for vehicle component destruction
Improvements to streamer mode
Friends and history tab in server browser
LoD DitheringHelloween Community Events
We would like to highlight a couple of halloween events soon to happen. These events have been created by community groups for the community. Feel free to check them out. All the information for these halloween events and more can be found in the official HLL discord under #event_highlights.
Halloween Melee Mayhem
Hell Let Loose Halloween Special – Zombies
Check out this picture posted in the HLL discord #hll-screenshots. There is a lot of great community content about in the discord, be sure to pop over and check it out.
Russian Advance by Sgt Rameriz
War Correspondent, Content Creator and Community HLL Videos
Time for some more community highlights from the below creators. There have been some great clips posted in the HLL discord this week. We couldn’t showcase them all so we recommend you check the rest of them out on the Official HLL discord #hll-videos channel.
We highly recommend giving these a watch.
Don’t forget if you see or make a Video you like be sure to post it up in the Discord #hll-videos channel, on the Official HLL discord server.
Hell Let Loose – The Best Tank Destroyers – TheFreshBakedGoods
Hell Let Loose – Spectator – Battle Fragments 10 – Tatum
Hell Let Loose – Carentan Assault But My Squad COMMUNICATES – Thorpie
If you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.
Join the Discord here https://discord.gg/hellletloose
Our other social platforms can be found here:
Well that’s another Dev Brief complete, check those mics people!. See you all on the frontline!